pub enum ActionFrame<const NO_ACK: bool> {}
Trait Implementations§
Source§impl<const NO_ACK: bool> Parse for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> Parse for ActionFrame<NO_ACK>
Source§impl TaggedVariant<MgmtFrame> for ActionFrame<false>
impl TaggedVariant<MgmtFrame> for ActionFrame<false>
Auto Trait Implementations§
impl<const NO_ACK: bool> Freeze for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> RefUnwindSafe for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> Send for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> Sync for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> Unpin for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> UnwindSafe for ActionFrame<NO_ACK>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
§impl<T> IntoAny for T
impl<T> IntoAny for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more