pub trait RealmServerHandler<___T: Transport> {
// Required methods
fn open_controller(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, OpenController>,
responder: Responder<OpenController>,
);
fn open_exposed_dir(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, OpenExposedDir>,
responder: Responder<OpenExposedDir>,
);
fn create_child(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, CreateChild>,
responder: Responder<CreateChild>,
);
fn destroy_child(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, DestroyChild>,
responder: Responder<DestroyChild>,
);
fn list_children(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, ListChildren>,
responder: Responder<ListChildren>,
);
fn get_resolved_info(
&mut self,
sender: &ServerSender<___T, Realm>,
responder: Responder<GetResolvedInfo>,
);
}
Expand description
A server handler for the Realm protocol.
See Realm
for more details.
Required Methods§
Sourcefn open_controller(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, OpenController>,
responder: Responder<OpenController>,
)
fn open_controller( &mut self, sender: &ServerSender<___T, Realm>, request: RequestBuffer<___T, OpenController>, responder: Responder<OpenController>, )
Operate on a child component. See documentation for Controller
.
Errors:
INVALID_ARGUMENTS
:child
is not a valid child reference.INSTANCE_NOT_FOUND
:child
does not exist.INSTANCE_DIED
: This realm no longer exists.
Sourcefn open_exposed_dir(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, OpenExposedDir>,
responder: Responder<OpenExposedDir>,
)
fn open_exposed_dir( &mut self, sender: &ServerSender<___T, Realm>, request: RequestBuffer<___T, OpenExposedDir>, responder: Responder<OpenExposedDir>, )
Opens the exposed directory of a child component instance. When this
function successfully returns, exposed_dir
is bound to a directory
that contains the capabilities which the child exposed to its realm
via ComponentDecl.exposes
(specified via “expose” declarations in
the component’s manifest). The child component will not start as a
result of this call. Instead, starting will occur iff the parent binds
to one of the capabilities contained within exposed_dir
.
exposed_dir
is open as long as child
exists.
Errors:
INVALID_ARGUMENTS
:child
is not a valid child reference.INSTANCE_NOT_FOUND
:child
does not exist.INSTANCE_CANNOT_RESOLVE
:child
’s component declaration failed to resolve.INSTANCE_DIED
: This realm no longer exists.
Sourcefn create_child(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, CreateChild>,
responder: Responder<CreateChild>,
)
fn create_child( &mut self, sender: &ServerSender<___T, Realm>, request: RequestBuffer<___T, CreateChild>, responder: Responder<CreateChild>, )
Creates a child component instance dynamically. When this function returns successfully, the instance exists, but it may not be running.
The environment of the child instance is determined by the environment
of the collection. decl
must not set environment
.
If decl.startup == EAGER
, or collection.durability == SINGLE_RUN
,
[CreateChild] will start the component and return once the component is
started. Otherwise, [CreateChild] will return immediately after creating
the component and will not start or resolve it.
Errors:
INVALID_ARGUMENTS
:collection
is not a valid reference orchild
is not a valid declaration.COLLECTION_NOT_FOUND
:collection
does not exist.INSTANCE_ALREADY_EXISTS
:decl.name
already exists incollection
.INSTANCE_CANNOT_RESOLVE
:child
’s component declaration failed to resolve in aSingleRun
collection.NO_SPACE
: Could not allocate storage for the new instance.INSTANCE_DIED
: This realm no longer exists.
Sourcefn destroy_child(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, DestroyChild>,
responder: Responder<DestroyChild>,
)
fn destroy_child( &mut self, sender: &ServerSender<___T, Realm>, request: RequestBuffer<___T, DestroyChild>, responder: Responder<DestroyChild>, )
Destroys a dynamically-created component instance. When this function returns, the instance is destroyed and has stopped running. However, cleanup of the component’s resources (such as its isolated storage) may happen in the background after this function returns.
Errors:
INVALID_ARGUMENTS
:child
is not a valid reference or does not refer to a dynamic instance.INSTANCE_NOT_FOUND
:child
does not exist.COLLECTION_NOT_FOUND
:collection
does not exist.INSTANCE_DIED
: This realm no longer exists.
Sourcefn list_children(
&mut self,
sender: &ServerSender<___T, Realm>,
request: RequestBuffer<___T, ListChildren>,
responder: Responder<ListChildren>,
)
fn list_children( &mut self, sender: &ServerSender<___T, Realm>, request: RequestBuffer<___T, ListChildren>, responder: Responder<ListChildren>, )
Returns an iterator that lists all instances in a collection.
NOTE: The results are not guaranteed to be consistent. Instances may be created or destroyed while the iterator is live, but those changes won’t be observed by the iterator after this method returns.
Errors:
INVALID_ARGUMENTS
:collection
is not a valid reference oriter
does not haveZX_RIGHT_WAIT
.COLLECTION_NOT_FOUND
:collection
does not exist.INSTANCE_DIED
: This realm no longer exists.- If
iter
does not have standard channel rights, this function may returnACCESS_DENIED
or component manager may closeiter
.
Sourcefn get_resolved_info(
&mut self,
sender: &ServerSender<___T, Realm>,
responder: Responder<GetResolvedInfo>,
)
fn get_resolved_info( &mut self, sender: &ServerSender<___T, Realm>, responder: Responder<GetResolvedInfo>, )
Returns the set of information that was given to the component framework by this component’s resolver.