pub struct Controller;
Expand description
The type corresponding to the Controller protocol. A protocol used to operate on a component.
One may get access to a Controller
when creating a component with the
Realm.CreateChild
method. You may also obtain a Controller
for an
existing child component with the Realm.OpenController
method.
Trait Implementations§
Source§impl<___H, ___T> ClientProtocol<___H, ___T> for Controllerwhere
___H: ControllerClientHandler<___T> + Send,
___T: Transport,
<Start as Method>::Response: Decode<<___T as Transport>::RecvBuffer>,
<IsStarted as Method>::Response: Decode<<___T as Transport>::RecvBuffer>,
<GetExposedDictionary as Method>::Response: Decode<<___T as Transport>::RecvBuffer>,
<Destroy as Method>::Response: Decode<<___T as Transport>::RecvBuffer>,
impl<___H, ___T> ClientProtocol<___H, ___T> for Controllerwhere
___H: ControllerClientHandler<___T> + Send,
___T: Transport,
<Start as Method>::Response: Decode<<___T as Transport>::RecvBuffer>,
<IsStarted as Method>::Response: Decode<<___T as Transport>::RecvBuffer>,
<GetExposedDictionary as Method>::Response: Decode<<___T as Transport>::RecvBuffer>,
<Destroy as Method>::Response: Decode<<___T as Transport>::RecvBuffer>,
Source§impl Debug for Controller
impl Debug for Controller
Source§impl From<Controller> for ControllerMarker
impl From<Controller> for ControllerMarker
Source§fn from(_: Controller) -> Self
fn from(_: Controller) -> Self
Converts to this type from the input type.
Source§impl<___T> Protocol<___T> for Controllerwhere
___T: Transport,
impl<___T> Protocol<___T> for Controllerwhere
___T: Transport,
Source§type ClientSender = ControllerClientSender<___T>
type ClientSender = ControllerClientSender<___T>
The client sender for the protocol. It must be a
#[repr(transparent)]
wrapper around
ClientSender<T>
.Source§type ServerSender = ControllerServerSender<___T>
type ServerSender = ControllerServerSender<___T>
The server sender for the protocol. It must be a
#[repr(transparent)]
wrapper around
ServerSender<T>
.Source§impl<___H, ___T> ServerProtocol<___H, ___T> for Controllerwhere
___H: ControllerServerHandler<___T> + Send,
___T: Transport,
<Start as Method>::Request: Decode<<___T as Transport>::RecvBuffer>,
impl<___H, ___T> ServerProtocol<___H, ___T> for Controllerwhere
___H: ControllerServerHandler<___T> + Send,
___T: Transport,
<Start as Method>::Request: Decode<<___T as Transport>::RecvBuffer>,
Source§async fn on_one_way(
handler: &mut ___H,
sender: &ServerSender<Self, ___T>,
ordinal: u64,
buffer: ___T::RecvBuffer,
)
async fn on_one_way( handler: &mut ___H, sender: &ServerSender<Self, ___T>, ordinal: u64, buffer: ___T::RecvBuffer, )
Handles a received server one-way message with the given handler.
Source§async fn on_two_way(
handler: &mut ___H,
sender: &ServerSender<Self, ___T>,
ordinal: u64,
buffer: ___T::RecvBuffer,
responder: Responder,
)
async fn on_two_way( handler: &mut ___H, sender: &ServerSender<Self, ___T>, ordinal: u64, buffer: ___T::RecvBuffer, responder: Responder, )
Handles a received server two-way message with the given handler.
Auto Trait Implementations§
impl Freeze for Controller
impl RefUnwindSafe for Controller
impl Send for Controller
impl Sync for Controller
impl Unpin for Controller
impl UnwindSafe for Controller
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more