Enum AutoplayPolicy
#[repr(i32)]pub enum AutoplayPolicy {
Allow = 1,
RequireUserActivation = 2,
}
Expand description
Specifies the policy for automatic (non user-initiated) playback of video and audio content.
Variants§
Allow = 1
All media is permitted to autoplay.
RequireUserActivation = 2
Allow autoplay when the document has received a user activation. This can be the result of
user action or [LoadUrlParams.was_user_activated
] being set.
Implementations§
§impl AutoplayPolicy
impl AutoplayPolicy
pub fn from_primitive(prim: i32) -> Option<AutoplayPolicy>
pub const fn into_primitive(self) -> i32
pub fn is_unknown(&self) -> bool
👎Deprecated: Strict enums should not use
is_unknown
Trait Implementations§
§impl Clone for AutoplayPolicy
impl Clone for AutoplayPolicy
§fn clone(&self) -> AutoplayPolicy
fn clone(&self) -> AutoplayPolicy
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AutoplayPolicy
impl Debug for AutoplayPolicy
§impl<D> Decode<AutoplayPolicy, D> for AutoplayPolicywhere
D: ResourceDialect,
impl<D> Decode<AutoplayPolicy, D> for AutoplayPolicywhere
D: ResourceDialect,
§fn new_empty() -> AutoplayPolicy
fn new_empty() -> AutoplayPolicy
Creates a valid instance of
Self
. The specific value does not matter,
since it will be overwritten by decode
.§impl<D> Encode<AutoplayPolicy, D> for AutoplayPolicywhere
D: ResourceDialect,
impl<D> Encode<AutoplayPolicy, D> for AutoplayPolicywhere
D: ResourceDialect,
§impl Hash for AutoplayPolicy
impl Hash for AutoplayPolicy
§impl Ord for AutoplayPolicy
impl Ord for AutoplayPolicy
§impl PartialEq for AutoplayPolicy
impl PartialEq for AutoplayPolicy
§impl PartialOrd for AutoplayPolicy
impl PartialOrd for AutoplayPolicy
§impl TypeMarker for AutoplayPolicy
impl TypeMarker for AutoplayPolicy
§type Owned = AutoplayPolicy
type Owned = AutoplayPolicy
The owned Rust type which this FIDL type decodes into.
§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.§impl ValueTypeMarker for AutoplayPolicy
impl ValueTypeMarker for AutoplayPolicy
§type Borrowed<'a> = AutoplayPolicy
type Borrowed<'a> = AutoplayPolicy
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read more§fn borrow(
value: &<AutoplayPolicy as TypeMarker>::Owned,
) -> <AutoplayPolicy as ValueTypeMarker>::Borrowed<'_>
fn borrow( value: &<AutoplayPolicy as TypeMarker>::Owned, ) -> <AutoplayPolicy as ValueTypeMarker>::Borrowed<'_>
Cheaply converts from
&Self::Owned
to Self::Borrowed
.impl Copy for AutoplayPolicy
impl Eq for AutoplayPolicy
impl StructuralPartialEq for AutoplayPolicy
Auto Trait Implementations§
impl Freeze for AutoplayPolicy
impl RefUnwindSafe for AutoplayPolicy
impl Send for AutoplayPolicy
impl Sync for AutoplayPolicy
impl Unpin for AutoplayPolicy
impl UnwindSafe for AutoplayPolicy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more