Struct SceneAddAmbientLightCmd
#[repr(C)]pub struct SceneAddAmbientLightCmd {
pub scene_id: u32,
pub light_id: u32,
}
Expand description
Adds the light specified by light_id
specified by light_id
to the scene
identified by scene_id
.
Fields§
§scene_id: u32
§light_id: u32
Trait Implementations§
§impl Clone for SceneAddAmbientLightCmd
impl Clone for SceneAddAmbientLightCmd
§fn clone(&self) -> SceneAddAmbientLightCmd
fn clone(&self) -> SceneAddAmbientLightCmd
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SceneAddAmbientLightCmd
impl Debug for SceneAddAmbientLightCmd
§impl<D> Decode<SceneAddAmbientLightCmd, D> for SceneAddAmbientLightCmdwhere
D: ResourceDialect,
impl<D> Decode<SceneAddAmbientLightCmd, D> for SceneAddAmbientLightCmdwhere
D: ResourceDialect,
§fn new_empty() -> SceneAddAmbientLightCmd
fn new_empty() -> SceneAddAmbientLightCmd
Creates a valid instance of
Self
. The specific value does not matter,
since it will be overwritten by decode
.§impl<D> Encode<SceneAddAmbientLightCmd, D> for &SceneAddAmbientLightCmdwhere
D: ResourceDialect,
impl<D> Encode<SceneAddAmbientLightCmd, D> for &SceneAddAmbientLightCmdwhere
D: ResourceDialect,
§impl Hash for SceneAddAmbientLightCmd
impl Hash for SceneAddAmbientLightCmd
§impl Ord for SceneAddAmbientLightCmd
impl Ord for SceneAddAmbientLightCmd
§fn cmp(&self, other: &SceneAddAmbientLightCmd) -> Ordering
fn cmp(&self, other: &SceneAddAmbientLightCmd) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
§impl PartialEq for SceneAddAmbientLightCmd
impl PartialEq for SceneAddAmbientLightCmd
§impl PartialOrd for SceneAddAmbientLightCmd
impl PartialOrd for SceneAddAmbientLightCmd
§impl TypeMarker for SceneAddAmbientLightCmd
impl TypeMarker for SceneAddAmbientLightCmd
§type Owned = SceneAddAmbientLightCmd
type Owned = SceneAddAmbientLightCmd
The owned Rust type which this FIDL type decodes into.
§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.§impl ValueTypeMarker for SceneAddAmbientLightCmd
impl ValueTypeMarker for SceneAddAmbientLightCmd
§type Borrowed<'a> = &'a SceneAddAmbientLightCmd
type Borrowed<'a> = &'a SceneAddAmbientLightCmd
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read more§fn borrow(
value: &<SceneAddAmbientLightCmd as TypeMarker>::Owned,
) -> <SceneAddAmbientLightCmd as ValueTypeMarker>::Borrowed<'_>
fn borrow( value: &<SceneAddAmbientLightCmd as TypeMarker>::Owned, ) -> <SceneAddAmbientLightCmd as ValueTypeMarker>::Borrowed<'_>
Cheaply converts from
&Self::Owned
to Self::Borrowed
.impl Copy for SceneAddAmbientLightCmd
impl Eq for SceneAddAmbientLightCmd
impl Persistable for SceneAddAmbientLightCmd
impl StructuralPartialEq for SceneAddAmbientLightCmd
Auto Trait Implementations§
impl Freeze for SceneAddAmbientLightCmd
impl RefUnwindSafe for SceneAddAmbientLightCmd
impl Send for SceneAddAmbientLightCmd
impl Sync for SceneAddAmbientLightCmd
impl Unpin for SceneAddAmbientLightCmd
impl UnwindSafe for SceneAddAmbientLightCmd
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more