Struct RendererArgs
#[repr(C)]pub struct RendererArgs {
pub dummy: u32,
}
Expand description
A Renderer renders a Scene via a Camera.
Supported commands:
- SetCamera
- SetRendererParam
Fields§
§dummy: u32
Trait Implementations§
§impl Clone for RendererArgs
impl Clone for RendererArgs
§fn clone(&self) -> RendererArgs
fn clone(&self) -> RendererArgs
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for RendererArgs
impl Debug for RendererArgs
§impl<D> Decode<RendererArgs, D> for RendererArgswhere
D: ResourceDialect,
impl<D> Decode<RendererArgs, D> for RendererArgswhere
D: ResourceDialect,
§fn new_empty() -> RendererArgs
fn new_empty() -> RendererArgs
Creates a valid instance of
Self
. The specific value does not matter,
since it will be overwritten by decode
.§impl<D> Encode<RendererArgs, D> for &RendererArgswhere
D: ResourceDialect,
impl<D> Encode<RendererArgs, D> for &RendererArgswhere
D: ResourceDialect,
§impl Hash for RendererArgs
impl Hash for RendererArgs
§impl Ord for RendererArgs
impl Ord for RendererArgs
§impl PartialEq for RendererArgs
impl PartialEq for RendererArgs
§impl PartialOrd for RendererArgs
impl PartialOrd for RendererArgs
§impl TypeMarker for RendererArgs
impl TypeMarker for RendererArgs
§type Owned = RendererArgs
type Owned = RendererArgs
The owned Rust type which this FIDL type decodes into.
§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.§impl ValueTypeMarker for RendererArgs
impl ValueTypeMarker for RendererArgs
§type Borrowed<'a> = &'a RendererArgs
type Borrowed<'a> = &'a RendererArgs
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read more§fn borrow(
value: &<RendererArgs as TypeMarker>::Owned,
) -> <RendererArgs as ValueTypeMarker>::Borrowed<'_>
fn borrow( value: &<RendererArgs as TypeMarker>::Owned, ) -> <RendererArgs as ValueTypeMarker>::Borrowed<'_>
Cheaply converts from
&Self::Owned
to Self::Borrowed
.impl Copy for RendererArgs
impl Eq for RendererArgs
impl Persistable for RendererArgs
impl StructuralPartialEq for RendererArgs
Auto Trait Implementations§
impl Freeze for RendererArgs
impl RefUnwindSafe for RendererArgs
impl Send for RendererArgs
impl Sync for RendererArgs
impl Unpin for RendererArgs
impl UnwindSafe for RendererArgs
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more