Struct CameraArgs
#[repr(C)]pub struct CameraArgs {
pub scene_id: u32,
}
Expand description
A Camera is used to render a Scene from a particular viewpoint. This is achieved by setting a Renderer to use the camera.
The following commands may be applied to a Camera:
- SetCameraTransform
- SetCameraProjection
- SetCameraPoseBuffer
Fields§
§scene_id: u32
The scene that the camera is viewing.
Trait Implementations§
§impl Clone for CameraArgs
impl Clone for CameraArgs
§fn clone(&self) -> CameraArgs
fn clone(&self) -> CameraArgs
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CameraArgs
impl Debug for CameraArgs
§impl<D> Decode<CameraArgs, D> for CameraArgswhere
D: ResourceDialect,
impl<D> Decode<CameraArgs, D> for CameraArgswhere
D: ResourceDialect,
§fn new_empty() -> CameraArgs
fn new_empty() -> CameraArgs
Creates a valid instance of
Self
. The specific value does not matter,
since it will be overwritten by decode
.§impl<D> Encode<CameraArgs, D> for &CameraArgswhere
D: ResourceDialect,
impl<D> Encode<CameraArgs, D> for &CameraArgswhere
D: ResourceDialect,
§impl Hash for CameraArgs
impl Hash for CameraArgs
§impl Ord for CameraArgs
impl Ord for CameraArgs
§impl PartialEq for CameraArgs
impl PartialEq for CameraArgs
§impl PartialOrd for CameraArgs
impl PartialOrd for CameraArgs
§impl TypeMarker for CameraArgs
impl TypeMarker for CameraArgs
§type Owned = CameraArgs
type Owned = CameraArgs
The owned Rust type which this FIDL type decodes into.
§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.§impl ValueTypeMarker for CameraArgs
impl ValueTypeMarker for CameraArgs
§type Borrowed<'a> = &'a CameraArgs
type Borrowed<'a> = &'a CameraArgs
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read more§fn borrow(
value: &<CameraArgs as TypeMarker>::Owned,
) -> <CameraArgs as ValueTypeMarker>::Borrowed<'_>
fn borrow( value: &<CameraArgs as TypeMarker>::Owned, ) -> <CameraArgs as ValueTypeMarker>::Borrowed<'_>
Cheaply converts from
&Self::Owned
to Self::Borrowed
.impl Copy for CameraArgs
impl Eq for CameraArgs
impl Persistable for CameraArgs
impl StructuralPartialEq for CameraArgs
Auto Trait Implementations§
impl Freeze for CameraArgs
impl RefUnwindSafe for CameraArgs
impl Send for CameraArgs
impl Sync for CameraArgs
impl Unpin for CameraArgs
impl UnwindSafe for CameraArgs
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more