pub struct PlayerPlaySound2Responder { /* private fields */ }
Implementations§
Source§impl PlayerPlaySound2Responder
impl PlayerPlaySound2Responder
Sourcepub fn send(self, result: Result<(), PlaySoundError>) -> Result<(), Error>
pub fn send(self, result: Result<(), PlaySoundError>) -> Result<(), Error>
Sends a response to the FIDL transaction.
Sets the channel to shutdown if an error occurs.
Sourcepub fn send_no_shutdown_on_err(
self,
result: Result<(), PlaySoundError>,
) -> Result<(), Error>
pub fn send_no_shutdown_on_err( self, result: Result<(), PlaySoundError>, ) -> Result<(), Error>
Similar to “send” but does not shutdown the channel if an error occurs.
Trait Implementations§
Source§impl Debug for PlayerPlaySound2Responder
impl Debug for PlayerPlaySound2Responder
Source§impl Drop for PlayerPlaySound2Responder
Set the the channel to be shutdown (see PlayerControlHandle::shutdown
)
if the responder is dropped without sending a response, so that the client
doesn’t hang. To prevent this behavior, call drop_without_shutdown
.
impl Drop for PlayerPlaySound2Responder
Set the the channel to be shutdown (see PlayerControlHandle::shutdown
)
if the responder is dropped without sending a response, so that the client
doesn’t hang. To prevent this behavior, call drop_without_shutdown
.
Source§impl Responder for PlayerPlaySound2Responder
impl Responder for PlayerPlaySound2Responder
Source§type ControlHandle = PlayerControlHandle
type ControlHandle = PlayerControlHandle
The control handle for this protocol.
Source§fn control_handle(&self) -> &PlayerControlHandle
fn control_handle(&self) -> &PlayerControlHandle
Returns the
ControlHandle
for this protocol.Source§fn drop_without_shutdown(self)
fn drop_without_shutdown(self)
Drops the responder without setting the channel to shutdown. Read more
Auto Trait Implementations§
impl Freeze for PlayerPlaySound2Responder
impl !RefUnwindSafe for PlayerPlaySound2Responder
impl Send for PlayerPlaySound2Responder
impl Sync for PlayerPlaySound2Responder
impl Unpin for PlayerPlaySound2Responder
impl !UnwindSafe for PlayerPlaySound2Responder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more