Struct PlayerCapabilityFlags
pub struct PlayerCapabilityFlags(/* private fields */);
Implementations§
§impl PlayerCapabilityFlags
impl PlayerCapabilityFlags
pub const PLAY: PlayerCapabilityFlags
pub const PLAY: PlayerCapabilityFlags
If set, the player can Play()
.
pub const PAUSE: PlayerCapabilityFlags
pub const PAUSE: PlayerCapabilityFlags
If set, the player can Pause()
.
pub const SEEK: PlayerCapabilityFlags
pub const SEEK: PlayerCapabilityFlags
If set, the player can Seek()
.
pub const SKIP_FORWARD: PlayerCapabilityFlags
pub const SKIP_FORWARD: PlayerCapabilityFlags
If set, the player can SkipForward()
.
pub const SKIP_REVERSE: PlayerCapabilityFlags
pub const SKIP_REVERSE: PlayerCapabilityFlags
If set, the player can SkipReverse()
.
pub const SHUFFLE: PlayerCapabilityFlags
pub const SHUFFLE: PlayerCapabilityFlags
If set, the player can shuffle media.
pub const CHANGE_TO_NEXT_ITEM: PlayerCapabilityFlags
pub const CHANGE_TO_PREV_ITEM: PlayerCapabilityFlags
pub const HAS_GAIN_CONTROL: PlayerCapabilityFlags
pub const HAS_GAIN_CONTROL: PlayerCapabilityFlags
If set, the player can BindGainControl()
.
pub const REPEAT_GROUPS: PlayerCapabilityFlags
pub const REPEAT_GROUPS: PlayerCapabilityFlags
If set, the player can repeat groups.
pub const REPEAT_SINGLE: PlayerCapabilityFlags
pub const REPEAT_SINGLE: PlayerCapabilityFlags
If set, the player can repeat single media items.
pub const SET_PLAYBACK_RATE: PlayerCapabilityFlags
pub const SET_PLAYBACK_RATE: PlayerCapabilityFlags
If set, the player can accept playback rate changes.
§impl PlayerCapabilityFlags
impl PlayerCapabilityFlags
pub const fn empty() -> PlayerCapabilityFlags
pub const fn empty() -> PlayerCapabilityFlags
Get a flags value with all bits unset.
pub const fn all() -> PlayerCapabilityFlags
pub const fn all() -> PlayerCapabilityFlags
Get a flags value with all known bits set.
pub const fn bits(&self) -> u32
pub const fn bits(&self) -> u32
Get the underlying bits value.
The returned value is exactly the bits set in this flags value.
pub const fn from_bits(bits: u32) -> Option<PlayerCapabilityFlags>
pub const fn from_bits(bits: u32) -> Option<PlayerCapabilityFlags>
Convert from a bits value.
This method will return None
if any unknown bits are set.
pub const fn from_bits_truncate(bits: u32) -> PlayerCapabilityFlags
pub const fn from_bits_truncate(bits: u32) -> PlayerCapabilityFlags
Convert from a bits value, unsetting any unknown bits.
pub const fn from_bits_retain(bits: u32) -> PlayerCapabilityFlags
pub const fn from_bits_retain(bits: u32) -> PlayerCapabilityFlags
Convert from a bits value exactly.
pub fn from_name(name: &str) -> Option<PlayerCapabilityFlags>
pub fn from_name(name: &str) -> Option<PlayerCapabilityFlags>
Get a flags value with the bits of a flag with the given name set.
This method will return None
if name
is empty or doesn’t
correspond to any named flag.
pub const fn intersects(&self, other: PlayerCapabilityFlags) -> bool
pub const fn intersects(&self, other: PlayerCapabilityFlags) -> bool
Whether any set bits in a source flags value are also set in a target flags value.
pub const fn contains(&self, other: PlayerCapabilityFlags) -> bool
pub const fn contains(&self, other: PlayerCapabilityFlags) -> bool
Whether all set bits in a source flags value are also set in a target flags value.
pub fn insert(&mut self, other: PlayerCapabilityFlags)
pub fn insert(&mut self, other: PlayerCapabilityFlags)
The bitwise or (|
) of the bits in two flags values.
pub fn remove(&mut self, other: PlayerCapabilityFlags)
pub fn remove(&mut self, other: PlayerCapabilityFlags)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
remove
won’t truncate other
, but the !
operator will.
pub fn toggle(&mut self, other: PlayerCapabilityFlags)
pub fn toggle(&mut self, other: PlayerCapabilityFlags)
The bitwise exclusive-or (^
) of the bits in two flags values.
pub fn set(&mut self, other: PlayerCapabilityFlags, value: bool)
pub fn set(&mut self, other: PlayerCapabilityFlags, value: bool)
Call insert
when value
is true
or remove
when value
is false
.
pub const fn intersection(
self,
other: PlayerCapabilityFlags,
) -> PlayerCapabilityFlags
pub const fn intersection( self, other: PlayerCapabilityFlags, ) -> PlayerCapabilityFlags
The bitwise and (&
) of the bits in two flags values.
pub const fn union(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
pub const fn union(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
The bitwise or (|
) of the bits in two flags values.
pub const fn difference(
self,
other: PlayerCapabilityFlags,
) -> PlayerCapabilityFlags
pub const fn difference( self, other: PlayerCapabilityFlags, ) -> PlayerCapabilityFlags
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
pub const fn symmetric_difference(
self,
other: PlayerCapabilityFlags,
) -> PlayerCapabilityFlags
pub const fn symmetric_difference( self, other: PlayerCapabilityFlags, ) -> PlayerCapabilityFlags
The bitwise exclusive-or (^
) of the bits in two flags values.
pub const fn complement(self) -> PlayerCapabilityFlags
pub const fn complement(self) -> PlayerCapabilityFlags
The bitwise negation (!
) of the bits in a flags value, truncating the result.
§impl PlayerCapabilityFlags
impl PlayerCapabilityFlags
pub const fn iter(&self) -> Iter<PlayerCapabilityFlags>
pub const fn iter(&self) -> Iter<PlayerCapabilityFlags>
Yield a set of contained flags values.
Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.
pub const fn iter_names(&self) -> IterNames<PlayerCapabilityFlags>
pub const fn iter_names(&self) -> IterNames<PlayerCapabilityFlags>
Yield a set of contained named flags values.
This method is like iter
, except only yields bits in contained named flags.
Any unknown bits, or bits not corresponding to a contained flag will not be yielded.
§impl PlayerCapabilityFlags
impl PlayerCapabilityFlags
pub fn has_unknown_bits(&self) -> bool
has_unknown_bits
pub fn get_unknown_bits(&self) -> u32
get_unknown_bits
Trait Implementations§
§impl Binary for PlayerCapabilityFlags
impl Binary for PlayerCapabilityFlags
§impl BitAnd for PlayerCapabilityFlags
impl BitAnd for PlayerCapabilityFlags
§fn bitand(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
fn bitand(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
The bitwise and (&
) of the bits in two flags values.
§type Output = PlayerCapabilityFlags
type Output = PlayerCapabilityFlags
&
operator.§impl BitAndAssign for PlayerCapabilityFlags
impl BitAndAssign for PlayerCapabilityFlags
§fn bitand_assign(&mut self, other: PlayerCapabilityFlags)
fn bitand_assign(&mut self, other: PlayerCapabilityFlags)
The bitwise and (&
) of the bits in two flags values.
§impl BitOr for PlayerCapabilityFlags
impl BitOr for PlayerCapabilityFlags
§fn bitor(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
fn bitor(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
The bitwise or (|
) of the bits in two flags values.
§type Output = PlayerCapabilityFlags
type Output = PlayerCapabilityFlags
|
operator.§impl BitOrAssign for PlayerCapabilityFlags
impl BitOrAssign for PlayerCapabilityFlags
§fn bitor_assign(&mut self, other: PlayerCapabilityFlags)
fn bitor_assign(&mut self, other: PlayerCapabilityFlags)
The bitwise or (|
) of the bits in two flags values.
§impl BitXor for PlayerCapabilityFlags
impl BitXor for PlayerCapabilityFlags
§fn bitxor(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
fn bitxor(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
The bitwise exclusive-or (^
) of the bits in two flags values.
§type Output = PlayerCapabilityFlags
type Output = PlayerCapabilityFlags
^
operator.§impl BitXorAssign for PlayerCapabilityFlags
impl BitXorAssign for PlayerCapabilityFlags
§fn bitxor_assign(&mut self, other: PlayerCapabilityFlags)
fn bitxor_assign(&mut self, other: PlayerCapabilityFlags)
The bitwise exclusive-or (^
) of the bits in two flags values.
§impl Clone for PlayerCapabilityFlags
impl Clone for PlayerCapabilityFlags
§fn clone(&self) -> PlayerCapabilityFlags
fn clone(&self) -> PlayerCapabilityFlags
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Debug for PlayerCapabilityFlags
impl Debug for PlayerCapabilityFlags
§impl<D> Decode<PlayerCapabilityFlags, D> for PlayerCapabilityFlagswhere
D: ResourceDialect,
impl<D> Decode<PlayerCapabilityFlags, D> for PlayerCapabilityFlagswhere
D: ResourceDialect,
§fn new_empty() -> PlayerCapabilityFlags
fn new_empty() -> PlayerCapabilityFlags
Self
. The specific value does not matter,
since it will be overwritten by decode
.§impl Default for PlayerCapabilityFlags
impl Default for PlayerCapabilityFlags
§fn default() -> PlayerCapabilityFlags
fn default() -> PlayerCapabilityFlags
§impl<D> Encode<PlayerCapabilityFlags, D> for PlayerCapabilityFlagswhere
D: ResourceDialect,
impl<D> Encode<PlayerCapabilityFlags, D> for PlayerCapabilityFlagswhere
D: ResourceDialect,
§impl Extend<PlayerCapabilityFlags> for PlayerCapabilityFlags
impl Extend<PlayerCapabilityFlags> for PlayerCapabilityFlags
§fn extend<T>(&mut self, iterator: T)where
T: IntoIterator<Item = PlayerCapabilityFlags>,
fn extend<T>(&mut self, iterator: T)where
T: IntoIterator<Item = PlayerCapabilityFlags>,
The bitwise or (|
) of the bits in each flags value.
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)§impl Flags for PlayerCapabilityFlags
impl Flags for PlayerCapabilityFlags
§const FLAGS: &'static [Flag<PlayerCapabilityFlags>]
const FLAGS: &'static [Flag<PlayerCapabilityFlags>]
§fn from_bits_retain(bits: u32) -> PlayerCapabilityFlags
fn from_bits_retain(bits: u32) -> PlayerCapabilityFlags
§fn contains_unknown_bits(&self) -> bool
fn contains_unknown_bits(&self) -> bool
true
if any unknown bits are set.§fn from_bits_truncate(bits: Self::Bits) -> Self
fn from_bits_truncate(bits: Self::Bits) -> Self
§fn from_name(name: &str) -> Option<Self>
fn from_name(name: &str) -> Option<Self>
§fn iter_names(&self) -> IterNames<Self>
fn iter_names(&self) -> IterNames<Self>
§fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
§fn contains(&self, other: Self) -> boolwhere
Self: Sized,
fn contains(&self, other: Self) -> boolwhere
Self: Sized,
§fn insert(&mut self, other: Self)where
Self: Sized,
fn insert(&mut self, other: Self)where
Self: Sized,
|
) of the bits in two flags values.§fn remove(&mut self, other: Self)where
Self: Sized,
fn remove(&mut self, other: Self)where
Self: Sized,
&!
). Read more§fn toggle(&mut self, other: Self)where
Self: Sized,
fn toggle(&mut self, other: Self)where
Self: Sized,
^
) of the bits in two flags values.§fn set(&mut self, other: Self, value: bool)where
Self: Sized,
fn set(&mut self, other: Self, value: bool)where
Self: Sized,
Flags::insert
] when value
is true
or [Flags::remove
] when value
is false
.§fn intersection(self, other: Self) -> Self
fn intersection(self, other: Self) -> Self
&
) of the bits in two flags values.§fn difference(self, other: Self) -> Self
fn difference(self, other: Self) -> Self
&!
). Read more§fn symmetric_difference(self, other: Self) -> Self
fn symmetric_difference(self, other: Self) -> Self
^
) of the bits in two flags values.§fn complement(self) -> Self
fn complement(self) -> Self
!
) of the bits in a flags value, truncating the result.§impl FromIterator<PlayerCapabilityFlags> for PlayerCapabilityFlags
impl FromIterator<PlayerCapabilityFlags> for PlayerCapabilityFlags
§fn from_iter<T>(iterator: T) -> PlayerCapabilityFlagswhere
T: IntoIterator<Item = PlayerCapabilityFlags>,
fn from_iter<T>(iterator: T) -> PlayerCapabilityFlagswhere
T: IntoIterator<Item = PlayerCapabilityFlags>,
The bitwise or (|
) of the bits in each flags value.
§impl Hash for PlayerCapabilityFlags
impl Hash for PlayerCapabilityFlags
§impl IntoIterator for PlayerCapabilityFlags
impl IntoIterator for PlayerCapabilityFlags
§type Item = PlayerCapabilityFlags
type Item = PlayerCapabilityFlags
§type IntoIter = Iter<PlayerCapabilityFlags>
type IntoIter = Iter<PlayerCapabilityFlags>
§fn into_iter(self) -> <PlayerCapabilityFlags as IntoIterator>::IntoIter
fn into_iter(self) -> <PlayerCapabilityFlags as IntoIterator>::IntoIter
§impl LowerHex for PlayerCapabilityFlags
impl LowerHex for PlayerCapabilityFlags
§impl Not for PlayerCapabilityFlags
impl Not for PlayerCapabilityFlags
§fn not(self) -> PlayerCapabilityFlags
fn not(self) -> PlayerCapabilityFlags
The bitwise negation (!
) of the bits in a flags value, truncating the result.
§type Output = PlayerCapabilityFlags
type Output = PlayerCapabilityFlags
!
operator.§impl Octal for PlayerCapabilityFlags
impl Octal for PlayerCapabilityFlags
§impl Ord for PlayerCapabilityFlags
impl Ord for PlayerCapabilityFlags
§fn cmp(&self, other: &PlayerCapabilityFlags) -> Ordering
fn cmp(&self, other: &PlayerCapabilityFlags) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
§impl PartialEq for PlayerCapabilityFlags
impl PartialEq for PlayerCapabilityFlags
§impl PartialOrd for PlayerCapabilityFlags
impl PartialOrd for PlayerCapabilityFlags
§impl Sub for PlayerCapabilityFlags
impl Sub for PlayerCapabilityFlags
§fn sub(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
fn sub(self, other: PlayerCapabilityFlags) -> PlayerCapabilityFlags
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
§type Output = PlayerCapabilityFlags
type Output = PlayerCapabilityFlags
-
operator.§impl SubAssign for PlayerCapabilityFlags
impl SubAssign for PlayerCapabilityFlags
§fn sub_assign(&mut self, other: PlayerCapabilityFlags)
fn sub_assign(&mut self, other: PlayerCapabilityFlags)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
§impl TypeMarker for PlayerCapabilityFlags
impl TypeMarker for PlayerCapabilityFlags
§type Owned = PlayerCapabilityFlags
type Owned = PlayerCapabilityFlags
§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.§impl UpperHex for PlayerCapabilityFlags
impl UpperHex for PlayerCapabilityFlags
§impl ValueTypeMarker for PlayerCapabilityFlags
impl ValueTypeMarker for PlayerCapabilityFlags
§type Borrowed<'a> = PlayerCapabilityFlags
type Borrowed<'a> = PlayerCapabilityFlags
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read more§fn borrow(
value: &<PlayerCapabilityFlags as TypeMarker>::Owned,
) -> <PlayerCapabilityFlags as ValueTypeMarker>::Borrowed<'_>
fn borrow( value: &<PlayerCapabilityFlags as TypeMarker>::Owned, ) -> <PlayerCapabilityFlags as ValueTypeMarker>::Borrowed<'_>
&Self::Owned
to Self::Borrowed
.