Struct fidl_fuchsia_io::ReadableProxy
source · pub struct ReadableProxy { /* private fields */ }
Implementations§
source§impl ReadableProxy
impl ReadableProxy
sourcepub fn take_event_stream(&self) -> ReadableEventStream
pub fn take_event_stream(&self) -> ReadableEventStream
Get a Stream of events from the remote end of the protocol.
§Panics
Panics if the event stream was already taken.
sourcepub fn read(
&self,
count: u64,
) -> QueryResponseFut<ReadableReadResult, DefaultFuchsiaResourceDialect>
pub fn read( &self, count: u64, ) -> QueryResponseFut<ReadableReadResult, DefaultFuchsiaResourceDialect>
Reads up to ‘count’ bytes at the seek offset. The seek offset is moved forward by the number of bytes read.
§Invariants
- The returned
data.length
will never be greater thancount
. - If
data.length
is less thancount
, it means that the seek offset has reached the end of file as part of this operation. - If
data.length
is zero whilecount
is not, it means that the seek offset is already at or beyond the end of file, and no data could be read. - If
count
is zero, the server should perform all the checks ensuring read access without actually read anything, and return an emptydata
vector.
This method requires the [Rights.READ_BYTES
] right.
Returns ZX_ERR_OUT_OF_RANGE
if count
is greater than MAX_TRANSFER_SIZE
.
Trait Implementations§
source§impl Clone for ReadableProxy
impl Clone for ReadableProxy
source§fn clone(&self) -> ReadableProxy
fn clone(&self) -> ReadableProxy
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ReadableProxy
impl Debug for ReadableProxy
source§impl Proxy for ReadableProxy
impl Proxy for ReadableProxy
§type Protocol = ReadableMarker
type Protocol = ReadableMarker
The protocol which this
Proxy
controls.source§fn from_channel(inner: AsyncChannel) -> Self
fn from_channel(inner: AsyncChannel) -> Self
Create a proxy over the given channel.
source§fn into_channel(self) -> Result<AsyncChannel, Self>
fn into_channel(self) -> Result<AsyncChannel, Self>
Attempt to convert the proxy back into a channel. Read more
source§fn as_channel(&self) -> &AsyncChannel
fn as_channel(&self) -> &AsyncChannel
Get a reference to the proxy’s underlying channel. Read more
§fn into_client_end(self) -> Result<ClientEnd<Self::Protocol>, Self>
fn into_client_end(self) -> Result<ClientEnd<Self::Protocol>, Self>
Attempt to convert the proxy back into a client end. Read more
Auto Trait Implementations§
impl Freeze for ReadableProxy
impl !RefUnwindSafe for ReadableProxy
impl Send for ReadableProxy
impl Sync for ReadableProxy
impl Unpin for ReadableProxy
impl !UnwindSafe for ReadableProxy
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> ProxyHasClient for Twhere
T: Proxy,
impl<T> ProxyHasClient for Twhere
T: Proxy,
§fn client(&self) -> Result<ZirconClient, Infallible>
fn client(&self) -> Result<ZirconClient, Infallible>
Get a “client” for this proxy. This is just an object which has methods
for a few common handle creation operations.