Struct TargetHandlerSetAddressedPlayerRequest
#[repr(C)]pub struct TargetHandlerSetAddressedPlayerRequest {
pub player_id: AddressedPlayerId,
}
Fields§
§player_id: AddressedPlayerId
Trait Implementations§
§impl Clone for TargetHandlerSetAddressedPlayerRequest
impl Clone for TargetHandlerSetAddressedPlayerRequest
§fn clone(&self) -> TargetHandlerSetAddressedPlayerRequest
fn clone(&self) -> TargetHandlerSetAddressedPlayerRequest
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl<D> Decode<TargetHandlerSetAddressedPlayerRequest, D> for TargetHandlerSetAddressedPlayerRequestwhere
D: ResourceDialect,
impl<D> Decode<TargetHandlerSetAddressedPlayerRequest, D> for TargetHandlerSetAddressedPlayerRequestwhere
D: ResourceDialect,
§fn new_empty() -> TargetHandlerSetAddressedPlayerRequest
fn new_empty() -> TargetHandlerSetAddressedPlayerRequest
Creates a valid instance of
Self
. The specific value does not matter,
since it will be overwritten by decode
.§impl<D> Encode<TargetHandlerSetAddressedPlayerRequest, D> for &TargetHandlerSetAddressedPlayerRequestwhere
D: ResourceDialect,
impl<D> Encode<TargetHandlerSetAddressedPlayerRequest, D> for &TargetHandlerSetAddressedPlayerRequestwhere
D: ResourceDialect,
§impl Ord for TargetHandlerSetAddressedPlayerRequest
impl Ord for TargetHandlerSetAddressedPlayerRequest
§fn cmp(&self, other: &TargetHandlerSetAddressedPlayerRequest) -> Ordering
fn cmp(&self, other: &TargetHandlerSetAddressedPlayerRequest) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
§impl PartialEq for TargetHandlerSetAddressedPlayerRequest
impl PartialEq for TargetHandlerSetAddressedPlayerRequest
§fn eq(&self, other: &TargetHandlerSetAddressedPlayerRequest) -> bool
fn eq(&self, other: &TargetHandlerSetAddressedPlayerRequest) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.§impl PartialOrd for TargetHandlerSetAddressedPlayerRequest
impl PartialOrd for TargetHandlerSetAddressedPlayerRequest
§impl TypeMarker for TargetHandlerSetAddressedPlayerRequest
impl TypeMarker for TargetHandlerSetAddressedPlayerRequest
§type Owned = TargetHandlerSetAddressedPlayerRequest
type Owned = TargetHandlerSetAddressedPlayerRequest
The owned Rust type which this FIDL type decodes into.
§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.§impl ValueTypeMarker for TargetHandlerSetAddressedPlayerRequest
impl ValueTypeMarker for TargetHandlerSetAddressedPlayerRequest
§type Borrowed<'a> = &'a TargetHandlerSetAddressedPlayerRequest
type Borrowed<'a> = &'a TargetHandlerSetAddressedPlayerRequest
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read more§fn borrow(
value: &<TargetHandlerSetAddressedPlayerRequest as TypeMarker>::Owned,
) -> <TargetHandlerSetAddressedPlayerRequest as ValueTypeMarker>::Borrowed<'_>
fn borrow( value: &<TargetHandlerSetAddressedPlayerRequest as TypeMarker>::Owned, ) -> <TargetHandlerSetAddressedPlayerRequest as ValueTypeMarker>::Borrowed<'_>
Cheaply converts from
&Self::Owned
to Self::Borrowed
.impl Copy for TargetHandlerSetAddressedPlayerRequest
impl Eq for TargetHandlerSetAddressedPlayerRequest
impl Persistable for TargetHandlerSetAddressedPlayerRequest
impl StructuralPartialEq for TargetHandlerSetAddressedPlayerRequest
Auto Trait Implementations§
impl Freeze for TargetHandlerSetAddressedPlayerRequest
impl RefUnwindSafe for TargetHandlerSetAddressedPlayerRequest
impl Send for TargetHandlerSetAddressedPlayerRequest
impl Sync for TargetHandlerSetAddressedPlayerRequest
impl Unpin for TargetHandlerSetAddressedPlayerRequest
impl UnwindSafe for TargetHandlerSetAddressedPlayerRequest
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more