pub struct Shed { /* private fields */ }Implementations§
Source§impl Shed
impl Shed
pub fn open<P: AsRef<Path>>(path: P) -> Result<Self>
pub fn paths(&self, context: &mut Context) -> Vec<(Path, Style)>
pub fn size(&self) -> Size
pub fn rasters( &self, context: &mut Context, transform: Option<&Transform2D<f32>>, ) -> Vec<(Raster, Style)>
pub fn layers( &self, context: &mut Context, transform: Option<&Transform2D<f32>>, ) -> Vec<Layer>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Shed
impl RefUnwindSafe for Shed
impl Send for Shed
impl Sync for Shed
impl Unpin for Shed
impl UnwindSafe for Shed
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
Source§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
§impl<T> InstanceFromServiceTransport<T> for T
impl<T> InstanceFromServiceTransport<T> for T
§fn from_service_transport(handle: T) -> T
fn from_service_transport(handle: T) -> T
Converts the given service transport handle of type
T to [Self]§impl<T> IntoAny for T
impl<T> IntoAny for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more