pub struct NvMeshShaderFn {
    pub cmd_draw_mesh_tasks_nv: PFN_vkCmdDrawMeshTasksNV,
    pub cmd_draw_mesh_tasks_indirect_nv: PFN_vkCmdDrawMeshTasksIndirectNV,
    pub cmd_draw_mesh_tasks_indirect_count_nv: PFN_vkCmdDrawMeshTasksIndirectCountNV,
}Fields§
§cmd_draw_mesh_tasks_nv: PFN_vkCmdDrawMeshTasksNV§cmd_draw_mesh_tasks_indirect_nv: PFN_vkCmdDrawMeshTasksIndirectNV§cmd_draw_mesh_tasks_indirect_count_nv: PFN_vkCmdDrawMeshTasksIndirectCountNVImplementations§
Trait Implementations§
Source§impl Clone for NvMeshShaderFn
 
impl Clone for NvMeshShaderFn
Source§fn clone(&self) -> NvMeshShaderFn
 
fn clone(&self) -> NvMeshShaderFn
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreimpl Send for NvMeshShaderFn
impl Sync for NvMeshShaderFn
Auto Trait Implementations§
impl Freeze for NvMeshShaderFn
impl RefUnwindSafe for NvMeshShaderFn
impl Unpin for NvMeshShaderFn
impl UnwindSafe for NvMeshShaderFn
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more