template <typename A, bool IsTriviallyDestructible =
absl::is_trivially_destructible<ValueType<A>>::value &&
std::is_same<A, std::allocator<ValueType<A>>>::value>
template <typename A, bool IsTriviallyDestructible =
absl::is_trivially_destructible<ValueType<A>>::value &&
std::is_same<A, std::allocator<ValueType<A>>>::value>